All features are toggleable and configurable. Use the ones you want.
Menu system for in-game remote administration and client settings.
Runes; strength, resist, regen, haste, and vampire.
Improved HUD with frags, frags/hr, players, your place, current rune.
Optional HUD that displays ammo counts.
Damage, speed, and radius adjustable for all weapons.
Obituaries with your enemy highlighted in green text.
Grappling hook (red laser style).
Configurable map queue with randomize option.
Observer fly-thru mode.
Chasecam to follow other players around (cam is client adjustable).
Player ID, to see who your crosshair is point at.
Safety time period for player spawns.
No camp option kills campers (default off).
Options to kick chat and kill flooders.
IP banning, also min and max ping requirements.
Faster respawning as more players join.
Adjust start/max values for health, ammos, and armor.
Also setup which weapons clients will start with.
Server configuration and toggles implemented as cvars.
Based on v3.20 game source.
Compiled for Windows, Linux (x86 and AXP), and Solaris (x86 and Sparc).
VWep support, see which weapon your enemy is using!
GSLog frag logging (Gibstats Log Standard).
Fast weapon switching option.
Admin list feature with access levels and passwords.
Option for Pro-Rocket specs (via procket.cfg).
Map voting system.
Integrated ThreeWave CTF II.
High scores feature.
Zbot (auto-aim cheat) detection to kick and log them.