• All features are toggleable and configurable. Use the ones you want.
  • Menu system for in-game remote administration and client settings.
  • Runes; strength, resist, regen, haste, and vampire.
  • Improved HUD with frags, frags/hr, players, your place, current rune.
  • Optional HUD that displays ammo counts.
  • Damage, speed, and radius adjustable for all weapons.
  • Obituaries with your enemy highlighted in green text.
  • Grappling hook (red laser style).
  • Configurable map queue with randomize option.
  • Customizable MOTD.
  • Observer fly-thru mode.
  • Chasecam to follow other players around (cam is client adjustable).
  • Player ID, to see who your crosshair is point at.
  • Safety time period for player spawns.
  • No camp option kills campers (default off).
  • Options to kick chat and kill flooders.
  • IP banning, also min and max ping requirements.
  • Faster respawning as more players join.
  • Adjust start/max values for health, ammos, and armor.
  • Also setup which weapons clients will start with.
  • Server configuration and toggles implemented as cvars.
  • Based on v3.20 game source.
  • Compiled for Windows, Linux (x86 and AXP), and Solaris (x86 and Sparc).
  • VWep support, see which weapon your enemy is using!
  • GSLog frag logging (Gibstats Log Standard).
  • Fast weapon switching option.
  • Admin list feature with access levels and passwords.
  • Option for Pro-Rocket specs (via procket.cfg).
  • Map voting system.
  • Integrated ThreeWave CTF II.
  • High scores feature.
  • Zbot (auto-aim cheat) detection to kick and log them.
  • More...